Webb18 apr. 2014 · I am trying to rotate floor using Input.acceleration. I want to rotate floor around the point where player is standing and to limit my rotations at certain angles also … Webbacceleration. Get the acceleration value (milli g-force) in one of three dimensions, or the combined force in all directions (x, y, and z). Find the acceleration of the Adafruit …
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Webb19 dec. 2024 · Vector2 dir = Vector2.zero; void FixedUpdate () { dir.x = Input.acceleration.x; transform.translate (dir * speed * Time.deltaTime); } This is … WebbThe maximum acceleration responses of the scale container crane at locations A1, A2, and A3 are compared with the peak ground acceleration (PGA) of matched input … pdf exhaser
Input.acceleration Calibration - Unity Forum
Webb22 jan. 2024 · Keyboard Input Acceleration Time - This option is specifically for Keyboard/Mouse players at 0, it means that when you press a key, it is immediately at … Webb14 feb. 2024 · We then multiply that baseMatrix by the Input.acceleration in order to get a newly adjusted value where the initial orientation of the device is taken into account. … Webb// remap device acceleration axis to game coordinates: // 1) XY plane of the device is mapped onto XZ plane // 2) rotated 90 degrees around Y axis dir.x = … pdf expert backup